
I was looking forward to the release of Warhammer 40,000: Darktide from the moment it was announced. I’ve played over a hundred hours of Vermintide, and Vermintide 2, so I knew I could count on developer Fatshark to deliver a compelling action game. But when Darktide came out at the end of November, 2022, the action was solid, but everything around it felt unfinished, missing, or frustratingly misguided. Performance on PC needed big optimisations, especially in CPU-utilisation. In-game itemisa...
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